SALTLINE

Open-world maritime survival, trade & navigation on the real globe — in real time.

Connecting…

    Controls & how it works

    W/S engine telegraph (past STOP = astern) · A/D rudder · Space all stop · T moor / harbour · G go ashore · M chart · P autopilot · ./, time warp · I walk your ship · Tab ships nearby · F fish · J contract action (tow line, crane) · N tugs · Q quays near you (moor at any real quay that fits, pay per day) · K damage-control kit · C camera · Y horn · U sound · Enter chat · H help.

    The world is the real Earth at 1:1 and the clock is the real clock. Plan a route on the chart and use time warp on open water to get there faster, come alongside a berth under 2 kn and moor (T), then go ashore and walk the real harbour to the harbourmaster, shipyard, chandler, market and bar.